Ascent Melbourne

4-2-2
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ZANDER
Water
Water Allies

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Tokens & Generated Cards (1)

Powercell

Powercell

Deck Statistics

Floating Memory

4

1 distinct card

Playable turn 0

60 / 60

NORM + WATER 17 distinct cards

Rough start for a basic spirit (≥5 unplayable)

< 0.1%

Very unlikely

Starting Hand

Draw 7 cards.

My Collection

Match History

4W2L2T
Round 1T1-1
RAI
Arcane
Wind
Arcane
Roxsas
Bronze
Round 2T1-1
ARISANNA
Water
Penguin Mill
Enivid
Silver
Round 3L0-2
KONGMING
Water
Fractals
ATOMIC
Bronze
Round 4L1-2
JIN
Exia
Fire
Exia Warrior
Alec
Bronze
Round 5W2-0
KONGMING
MERLIN
Crux
Fire
Crux Warrior
MelodyO
Bronze
Round 6W2-0
ZANDER
Fire
Luxem
Luxem Assassin
Brewer
Bronze
Round 7W2-0
SILVIE
Norm
Tera
Slimes
TheFRUSTR80R
Bronze
Round 8W2-0
KONGMING
LORRAINE
Crux
Fire
Crux Warrior
WilsonTo
Bronze

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