Ascent Melbourne

6-4-2
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ZANDER
Water
Water Allies

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Tokens & Generated Cards (1)

Powercell

Powercell

Deck Statistics

Floating Memory

4

1 distinct card

Playable turn 0

60 / 60

NORM + WATER 19 distinct cards

Rough start for a basic spirit (≥5 unplayable)

< 0.1%

Very unlikely

Starting Hand

Draw 7 cards.

My Collection

Match History

6W4L2T
Round 1T0-0
KONGMING
Water
Fractals
Seiba
Bronze
Round 2L0-2
TONORIS
Wind
Wind Allies
MitchSnipes
Bronze
Round 3W2-0
KONGMING
Wind
Razorgale
Ocean
Bronze
Round 4W2-0
VANITAS
Fire
Wind
Overlord
Wyrowood
Bronze
Round 5W2-1
SILVIE
Fire
Tera
Slimes
xFrostyFrostyx
Silver
Round 6W2-0
ZANDER
Water
Water Allies
Ntk
Bronze
Round 7W2-1
ZANDER
Luxem
Wind
Luxem Assassin
Lifdrasyl
Gold
Round 8T0-0
TRISTAN
Umbra
Water
Water Allies
Gunrun
Bronze
Round 9L0-2
KONGMING
Water
Fractals
Seiba
Bronze
Round 10L1-2
LORRAINE
MERLIN
Crux
Fire
Crux Warrior
Dragowil
Silver
Round 11W2-0
ZANDER
Water
Water Allies
111
Silver
Round 12L1-2
SILVIE
Water
Penguin Mill
sifr
Silver

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